2v2 Arena: Rogue & Holy Priest Explained, Part 3  Inserido Thursday 12 June 2008 11:20

"Adding another one to the Rogue and Holy Priest series, we start with the juicy strategies on how to win against some of the hardest match ups. Starting off with Soul-linked Warlock and Druid, this 2v2 combo brings fear to many teams. First of all it is nearly impossible to outlast them. With the Warlock being the only spell caster with unlimited mana, and Druid the most mobile of the healers, they definitely benefit from many aspects of the arena game. With a pet on Warlock’s side, they can easily prevent most healers from going out of combat and drinking. To make things simple, we can summarize the goal of this 2v2 lineup is to outlasting their opponents to victory. It would seem as all odds are stacked in their favorite. While this is not the hardest fight, a well played Warlock & Druid can definitely take ton of your precious points away. Their goal is to let the Warlock kite the Rogue with Curse of Exhaustion. Although Crippling Poison is much stronger than Curse of Exhaustion, with the help of Abolish Poison, Entangle and Cyclone, the tables can turn very fast. Their plan will be to mix Entangle, Cyclone and other magic debuffs on the Rogue and Mana Drain the Priest while Rogue is locked down. Some might suggest going after the Druid at the beginning. Although this is a valid strategy for Rogue and Shadow Priest line up, a lone Rogue simply can not drop a good Druid fast enough. Killing Warlock’s pet is another strategy that is commonly brought up. With a Warrior team this works quite fine, however Rogue being much easier to kite and unable to store as much burst, this strategy is very risky considering you have to kill the pet twice in most cases. A good Warlock can also easily distance themselves from the Rogue when they see this attempt and summon another Felhunter main while. Now with those two popular mistakes taken care of, we get down to what actually works.


With the pet and Druid out of question, we’re left with Warlock as our Rogue’s main focus. There are many benefits in sticking on the Warlock, first of all, he will no longer be able to cast non-instant spells or get more than a tick off any Drain spells. On top of that, you will control the pace of the fight by greatly hinder the Warlock’s ability to travel and damage output will be reduced to minimum. Of course the other team will not just give up once this happens. Their Druid will try everything he can to keep you off their Warlock, with the best Poison removal spell in the game, your Rogue will be forced to stay on top of the game with Shivs and know exactly how to deal with each Cyclones effectively. " "The next spec for arena pvp shamans is the Restoration spec. Although this spec for shamans is not largely popular in arena play, it is still used on several top teams, including “We Lose Cause Daorok Sux”, the recent champions of Blizzards official season 1 5v5 world finals. Because of this, restoration shamans in 5v5 play especially, have grown. They still are by no means the preferred healers for most, and there are several reason in why this would be the case. In 3v3 and 2v2 arena though, restoration shamans are the preferred spec for shamans interestingly enough. According to geekboys.org, restoration shamans make up more than 90% of 2v2 and 3v3 teams with a shaman. They are also a lot more popular in these brackets on top teams because of the great support they still bring, while also being great healers if played right and matched up right. wow gold This article will look into the arena scene with restoration specced shamans and there benefits and lacking compared to others. Shamans have always been great healers for PvE content, but pvp it has lacked a bit.


No instant heals other than Nature’s Swiftness and no Heal over Times (HoT’s), made healing in pvp a struggle for most shamans pre-bc. With the release of BC however, came new talents which improved the restoration shaman significantly. wow gold The first talent they introduced was Nature’s Guardian, which has nothing to do with making the shamans heals stronger, but improving the survivability of a restoration shaman by a large amount. The other strong talent of course was Earth Shield, which is probably one of the most powerful healing tools in the game IF it cannot be dispelled. That is where the big problem comes in however, the word dispel. world of warcraft gold With all heals being casted, the only healer to do so, any form of CC or interruption can hurt a restoration shaman. Even a paladin has a instant heal every 15 seconds, and not to mention that immunity heal for 10 seconds if not mass dispelled. The only other instant heal other than the NS heal, is of course the earthen shield. wow gold The earthen shield, like stated before, is arguably the best form of a heal any healer can do in pvp, only if it cannot be dispelled though. For this reason alone, it is probably a safe bet why shamans aren’t seen more in the 5v5 scene like they are in 2v2 and 3v3. Simply because in 2v2 and 3v3, there is a lot less chance to face a class who has an offensive dispel, and even if there is, there is usually one less dps on the focus target to ease up healing for a solo healer. mp3 player While we are on the topic of dispel, that brings up the point of no dispel for a shaman. Having no defensive dispel is killer for restoration shamans and can make their job very frustrating. The use of well played and timed totems and/or Earth Shocks, can makeup for the lack of a defensive dispel. wow gold Team support also plays a huge role here, and with that support, having no defensive dispel wont matter nearly as much. So far, its basically been stating how shamans have no instant heals other than NS heal, have no heal over times, and the one great heal shamans do have can be dispelled very easily.

 

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